Destiny 2 Game Director Luke Smith said that Bungie is trying to get back to the feeling of Destiny 1, but updated to current systems, with the Darkness-based Stasis powers.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.
The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.
quite honestly, i havent been able to stop thinking about it ha.
i keep playing it
The Destiny 1 gameplay was great but the feel of Destiny 1 was utter frustration as you prayed to RNGesus for the drops you needed to progress your Guardian. Playing Destiny 1 with friends, the most popular topic in chat was how much we all hated Destiny 1. Bungie shouldn’t go back to that.
Hope the sequel stands out enough on it's own too.
Loved the way destiny 1 was put together it just needed more worlds and quests etc also the lore behind it was very good in that you log onto your destiny homepage and unlock grimoire info etc.
Destiny 2 you just left click to run and run to the end of the level
It will be interesting to know if Management actually regret making Destiny at all. All these years and money pumped into this project, for it to be one of the most forgettable franchises in recent memory.